Checkers Simulator Checkers Simulator Simulator Dashboard Configuration & Rules Red's Turn Download Board as PDF Game Controls Player 1 (Red) Name Player 2 (Black) Name Update Names Reset Game How to Play Pieces move one diagonal space forward. To capture, jump an opponent's piece diagonally. Multiple jumps in one turn are allowed and mandatory if available. If a jump is available *anywhere* on the board, you *must* take a jump. Reach the opposite end to "king" your piece. Kings (marked with a â™”) can move and jump diagonally forward and backward. You win when your opponent has no pieces or no valid moves left. ← Previous Next →